Server is updated to v2164 [The Smol Update]!
For the official development blog click HERE.
-
Added granular skin loading (greatly reduces skin memory usage)
-
Added skin unloading (itemskinunload convar, enabled by default with less than 10GB of RAM)
-
Map uses less memory and can be zoomed out much farther
-
New Hunting Bow model
-
Fixed riot hat skin preview (workshop)
-
Fixed metal / spec material issues (workshop)
-
Fixed cave lift parenting trigger exploit
-
Fixed projectile line of sight exploit
-
Fixed several graphics issues with the Linux client
-
Fixed players exploiting inside large furnace
-
Fixed LR300 condition being too low
-
Fixed 40mm smoke grenade climb exploit
-
Fixed Oil Rig keycard doors being permanently locked
-
Optimized UI background blur shader by removing unused grab pass
-
Optimized GC allocs from client entities that are waiting for their parent
-
Bandit Town lighting overhauled
-
Cave Large Sewers lighting overhauled
-
Puzzle fuse boxes now run high voltage, and as such look more dangerous
-
Reduced external wall and gate crafting time
-
M39 has much more manageable recoil
-
Faster right click quick looting
-
Bone arrows are less expensive
-
Bone arrows move faster
-
Bone arrows have a larger 'radius'
-
HV arrows cost metal fragments instead of stone
0 Comments
Recommended Comments
There are no comments to display.